Tuesday, August 12, 2008

Gametype: SnipeFlag V2

SnipeFlag is a unique gametype created by yours truly that speeds up one flag to make it more intense than ever before. There is a 5 minute time limit, and no score limit. 4 Rounds. You spawn with a sniper rifle. All power weapons like rockets and shotguns are replaced, and all vehicles become Mongooses. It is usually played on Guardian, Epitaph and Blackout. The flag cannot be returned or reset: if dropped, it will wait there infinitely until picked up. There is no sudden death.

Lots of changes from the default; what do they all mean? It means lots of quick captures, and trying to hold the flag on defense as long as you can. It means intense final moments where the flag may be two feet away from a capture to win, but no one's there in time. It means rounds of 8 to 10 captures, and it means a new speed for One Flag.

The Custom Powerup also adds to the chaos; it gives you 125% speed and camo for 15 seconds. Use it for a quick burst and a score. These come into play with the new SnipeFlag Maps: Guardian, Epitaph, and soon to come: High Ground and Blackout.

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