Wednesday, August 27, 2008

Map: Ascend



Ascend is the second FFA map ever made by me, behind Industrial. Unlike Industrial, which is composed of many different complex sections, and usually holds 6 to 9 people, Facility is somewhat of a remix of Furious D 18's Unchained: a smooth box floor with a few different levels of elevation, a large pillar, and is meant for 2-4 players.

Ascend's floor is composed of single and double boxes, along with a lower level of bridge flooring, and a couple wall ditches to hold the active camo and one for spawning. It has a few similarities to Furious D 18's map, Unchained. In the pictures, captions are below.

It is designed for Doubles, 1 on 1, or 2-4 Player FFA.

In this picture: the bridge floor provides cover because it is lower than the box floor, you can also get a view of the camo ditch. Be careful in grabbing it.

In this picture: the interlocked stairs from one level to another. Crates all over the map provide limited cover. The lone pillar is yur best bet for avoiding enemies.

In the middle of the map is the lone power weapon: the flamethrower. It is not overpowering because of the long, open ranges in the map, and really adds spice to the gameplay.

A different view of the back bridge floor. Behind the stairs is a bubble shield.

In this picture: the machine gun turret on top of the dumpster was from Furious D 18's Unchained. It provides some good cover, and balances the active camo on the other side of the map. Behind it is the wall ditch in the next picture.

This is where the defending team spawns. Although the other team has the edge on camo, they have the machine gun turret.

An overview from a different angle.

The camo. Same design as Furious D's overshield spawns, but his breakage job was better than mine, so I had to use camo. :(


A couple closing notes:
For those who were wondering, here are the items on map:
- 2 BRs
- 1 Needler
- 2 Plasma Grenades
- 1 Flamethrower
- 1 Bubble shield
- 2 SMGs
- 2 Spikers

Also, another important note, the bridge floor and the defenders spawn are both one body length below the box floor, so you cannot see opponents above you witrhout jumping up or backing up. Also, the map is unbreakable as far as anyone in my parties have gone.

Finally, these are the games meant to play with Ascend:
- Team Doubles Slayer, CTF or King (2v2)
- FFA Slayer, Ball, or King (2-4 Players)
- One on one Slayer, Ball, or King (1v1)

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